March 30, 2025
1980s sci-fi weirdness
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March 30, 2025
submitted by /u/LoonieBoy11 [comments] Source link
March 30, 2025
Billy Tolley swings a Microsoft Kinect around an abandoned room in sudden, jittery movements. “Whoa!” he says. “Dude, it was so creepy.” On the display, we see an anomaly of arrows, spheres, and red lines that disappears almost as soon as it arrives. For Tolley and Zak Bagans, two members of the Ghost Adventures YouTube channel, this is enough to suggest they should leave the building. Because for this team and other similar enthusiasts, that seemingly innocuous blotter of white arrows means something more terrifying: a glimpse at specters and phantoms invisible to the human eye. Fifteen years after its
March 30, 2025
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March 30, 2025
I’ve seen a lot of heated posts and comments claiming “AI art is trash” or that it’s somehow the end of “real” art. As someone who loves human-made art and is excited about AI tools, I want to offer a different perspective. This is a bit of a rant, but it’s a structured one – and I hope you’ll hear me out even if you’re skeptical or downright hostile to AI art. Let’s talk about what AI-generated art really is, refute some common criticisms, and explain why embracing this new medium isn’t the apocalypse people fear. How AI Art Generators
March 30, 2025
I have a lot of respect for iOS/Mac developers. I started writing apps for iPhones in 2007, when not even APIs or documentation existed. The new devices adopted some unfamiliar decisions in the constraint space, with a combination of power, screen real estate, UI idioms, network access, persistence, and latency that was different to what we were used to before. Yet, this community soon managed to create top-notch applications that felt at home with the new paradigm. I believe that ML is a new way to build software, and I know that many Swift developers want to incorporate AI features
March 30, 2025
The more I work with AI, the more I’m convinced we’re on the edge of something really wild. Writing with AI isn’t about replacing creativity—it’s about unlocking it. It lets us stretch stories further, worldbuild faster, iterate ideas at the speed of thought. We can bounce off the machine, challenge it, remix it, and use it to break through the kind of creative staleness that’s plagued fiction, especially sci-fi and genre writing, for a while now. Instead of waiting for inspiration to strike, I’m watching whole fictional universes unfurl—surreal, corporate, horrifying, hilarious ones. It feels more like discovery than invention.
March 30, 2025
I have been discussing about AI-generated images with some web designers, and many of them are skeptical about its value. The most common issue that was raised was the uncanny valley. Consider this stock image of a couple: https://preview.redd.it/fgaq0ru6xtre1.jpg?width=612&format=pjpg&auto=webp&s=b9271763451ac89efd1dae713c767e2f6f9724d6 I am not seeing this any different from a generated image, so I don't know what the problem is in using a generated one that gives me more control over the image. So I want to get an idea about what this community thinks about the uncanny valley and whether this is something you think will be solved in the near
March 30, 2025
Step 1: Create EC2 Instance Step 1.1 : Connecting EC2 Instance via SSH To securely connect to your EC2 instance, you’ll need the .pem private key file you downloaded during the creation of your EC2 instance. Use the following SSH command to connect: ssh -i /path/to/your/private-key.pem ec2-user@<your-ec2-public-ip> Enter fullscreen mode Exit fullscreen mode Note: If you encounter permissions issues, you might need to adjust the permissions of the .pem key file: chmod 400 /path/to/your/private-key.pem Enter fullscreen mode Exit fullscreen mode Once connected, you should see a terminal prompt for the EC2 instance. Step 2: Create the Build for Angular Application
March 30, 2025
At its own GTC AI show in San Jose, California, earlier this month, graphics-chip maker Nvidia unveiled a plethora of partnerships and announcements for its generative AI products and platforms. At the same time, in San Francisco, Nvidia held behind-closed-doors showcases alongside the Game Developers Conference to show game-makers and media how its generative AI technology could augment the video games of the future. Last year, Nvidia’s GDC 2024 showcase had hands-on demonstrations where I was able to speak with AI-powered nonplayable characters, or NPCs, in pseudo-conversations. They replied to things I typed out, with reasonably contextual responses (though not quite
March 30, 2025
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